Room Modes are the collection of resonances that exist in a
room when the room is excited by an acoustic source such as a loudspeaker. Room modes are one of the biggest obstacles
to accurate sound reproduction. One way
to describe standing waves is when sound bounces back and forth between two
parallel walls. Sound gets trapped between the two walls either attenuating or
boosting the frequency. When a frequency gets trapped then so do its harmonics.
An Example of 50 Hz would have 100 Hz,150 Hz ,200 Hz ,250 Hz, and so on
trapped. By adding absorption you can dampen the standing waves, which will
result in better mixes. Sometimes dispersion cylinders are carefully placed
around the room to break up modes. Some
people try to use equalizers connected to their speakers to compensate for
these standing waves. It is said that since most equalizers have there own
quality penalty compared to absorption and that the room responses varies in
relation to different positions with in the room that they are best not to be
used. You have to remember that you still have sound reflecting between the
walls. Diffusers are often used in small rooms to target low frequencies. Bass
traps are used to smooth out low frequencies and help in reducing the decay
time, which tend to be needed in smaller rooms. Flutter and echo are caused by
mid and high frequencies bouncing between two parallel surfaces. Absorption is
the most practical for this as well. It is important you know these things
exist and that there are solutions for your room that will help you create
better mixes.
Wikipedia
Izhaki, Roey; Mixing Audio; Concepts, Practices and Tools; Second Edition
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